Destiny 2 has entered seemingly its worst chapter since it first released – which is really saying a lot. After Bungie laid off “around 8%” of staff recently, reports came out suggesting that a sharp drop in revenue is partly to blame for the layoffs.
It all seemingly began with the launch of the Lightfall expansion in February, when things really started trending downwards for Destiny 2 – causing the game to reportedly miss its revenue targets by a staggering 45%.
Sentiment is one thing, of course, but hard data is a different story. As spotted by Forbes, Destiny 2’s player numbers have been in a free fall for a while now. A quick glance at the game’s SteamDB numbers shows that it used to peak at over 300,000 players, over 200,000 players, and over 100,000 players at its worst. Numbers have now fallen well below that.