I’m going to talk about one of the sillier plights affecting us – the persistence of the term ‘MetroidVania’. Of all the problems and challenges our industry faces, this one might be the smallest.
But I’m writing this on holiday and neither willing nor able to solve the bigger issues, so instead I’m going to talk about one of the sillier plights affecting us – the persistence of the term ‘MetroidVania’. Sometimes terms like this can serve as a useful placeholder – see for example the litany of titles branded “Doom Clones” until the term ‘First-Person Shooter’ was adopted – but this one has gone on for way too long.