Good level design must support the actual game mechanics – this affects both level design, and ultimately, player enjoyment. This article shows how we do things with our popular multiplayer mobile shooter game War Robots.
Effective level design facilitates map creation from the development side, but it allows players to enjoy the gameplay itself. Of course, both of these statements are only true if the level design supports the actual game mechanics.
My name is Denis Kozin and I’m a Senior Level Designer at MY.GAMES (Pixonic). In this article, I’ll share how when creating maps for War Robots, we take into account the basic game mechanics: enhancing their positive aspects, while also smoothing out any shortcomings.