It’s no surprise that internet users are constantly complaining about the release of “incomplete” or “unpolished” games, given the reports about game launch problems. However, one developer reiterated the old truth that you can’t really talk about “finishing” a video game.
Kevin Klemmick is primarily recognized today as one of the developers of the GeForce Now service, although older gamers may also remember him as the creator of the Falcon 4.0 campaign. He recently gave an interview to the Enigma channel on YouTube and answered questions about his games and plans for the future, as well as the general situation on the flight simulators and games market.