In this article, we will discuss the best optimizing practices for console builds, which may also help you improve PC build performance.
The attitude to optimizing games is different for PCs and consoles. Having a well-optimized PC build is always good, but it’s rather a good practice that improves the player’s experience but is not always critical to have. But for console games, the game has to meet the performance criteria to be published. Strict and stable framerate, no long static unresponsive screens, no using all the RAM, saved data size, and read-write operations per minute limitations – getting to console markets requires following this and many more limitations.