Hello!
I am currently making a loot-spawning system, where I have ScriptableObject Item’s, which are held in ScriptableObject LootBox’es.
I am going to make a lllloooot of items, and need to be able to add different chances of the items being spawned from the LootBox SO’s.
I looked through the web and docs, to see if there was a way to make a List with two variables. One Item for my item and one float, which is going to be the chance of spawning. I learn about Tuples which are awesome, but…
How to: Scriptable Object with List of two var’s, that can be edited in Inspector.
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