to launch value in object I had to create a object like this
But I have to verify if this instance still exist after (in the same object that create it)
or
if instance_exists(goseed) {if goseed.recolter=1 {arros=0;seeded=0}}
but nothing works, game crash after goseed is destoyed. I cant check instance_exists(obj_seeded) because there is a…
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